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The Iconic Puzzle Game Wouldn't Triumph at This Gaming Ceremony — A New Category Might Solve This

Each time a major awards ceremony approaches, one notices a demand to include of new categories to honor underappreciated efforts and fill the hearts of enthusiasts who have specialized interests.

My colleague previously argued for a horror game category. That would rule. Equally deserving are tabletop games, which is a dedicated supporter's campaign. But they will have to forgive me for pushing forward just as with other dedicated enthusiasts, I have a cast-iron argument supporting my request is the most urgent and significant. The demand is this: There should be an award type for logic-based games.

Categorizing Game Types

Categorizing art by genre isn't exact; opinions vary greatly, and typically generate discussions resulting in unclear classifications. It's understandable that film award organizations avoid this approach. But it is an essential concession in the world of video games, showing incredible range they barely qualify as a single art form.

For comprehensive acknowledgment of achievement in video games to receive acknowledgment, and to ensure all game types to receive proper recognition, classification by type becomes crucial.

Existing Game Classification System

Prominent interactive entertainment events presently include genre categories for Action, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Collectively, these classifications actually cover a lot of ground, and you can find room for numerous titles.

Different situation exists for puzzle games. There’s simply nowhere to accommodate them. Consider three of outstanding current releases, all very different: building puzzles from a specific release, intense tile-matching of another game, thought-provoking social scenarios from additional release. What category would fit them between these six categories? Nowhere, that’s where.

Acknowledgment Issues

Numerous examples exist outstanding logic titles launched regularly without proper recognition during gaming ceremonies, except when they manage to fit for categories like Handheld titles, VR/AR Game, and the highly challenging independent game categories.

  • An iconic brain-teaser received no recognition completely that year
  • A different innovative game received no nominations in 2019
  • A beloved organization game was overlooked in 2021
  • Limited numbers of logic titles barely qualified for niche award types

Value of Brain-Teasers

These are often small games, yet the craft behind logic titles is of massive significance. Famous handheld logic titles count as most popular titles in the world maintaining this status for over a decade.

The famous puzzle experience competes with popular creative games for the title of best-selling game of all time; it additionally competes as greatest title ever. Logic titles represent cornerstones to the art of video games, and they are in conversation with diverse game types.

The Solution and Justification

Brain-teasers wouldn't encounter this problem. You could fill a field of five engaging, different, qualified experiences every year with ease — or rather, with difficulty, because you’d have to leave many worthy titles.

To emphasize again, these are games lacking appropriate categories in important events. Logic title developers operate at the demanding boundary of video game design, developing some of essential manifestations within interactive entertainment. Comparable to movie stunt professionals, they merit acknowledgment. Let’s not keep them waiting generations.

Written by

Michael Leblanc

Professional casino strategist with over a decade of experience in roulette analysis and game theory.

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